Jump Ball: Neon Climb is a one-tap endless climber. Here's everything you need to know: the controls, every hazard you'll meet, how scoring works, and tips to push your high score.
There's only one: tap anywhere on the screen to jump. Each tap launches the ball upward, and gravity pulls it back down. The ball climbs straight up the middle of the screen, so you never steer left or right. The whole game is about when you tap.
The run ends when the ball touches a hazard, or when it falls off the bottom of the screen. The screen only scrolls up as you climb, so you can't fall back to a safe spot.

The climb is built from "rooms" of moving neon hazards with a gap you have to time your way through. Classic mode mixes 12 room types, and the game won't stack two of the toughest rooms back to back.
Toothed blades that spin in place, alone, in pairs or orbiting a center. Slip through while the gap between them is open.
Rings with an opening that rotates around. Jump in as the gap passes the bottom, and out as it passes the top.
Long blades that sweep or swing across your path. Wait for the sweep to pass.
Walls that slide side to side or stagger across the lane. Go when the opening reaches the center.
Bars that slide in from the edges, and saws riding along rails. Watch their speed before you commit.
Rotating hexagons, triangles, squares and diamonds you have to thread through.
The hazards spin and slide faster as your score climbs, up to 50% faster than at the start.
| How | What you get |
|---|---|
| Climbing | Your score goes up with every bit of height you gain. |
| Near-miss combo | Skim past a hazard without touching it to earn bonus points. Chain near-misses quickly for a combo, up to ×5. |
| Stars | Each star you fly through is banked for unlocking balls. |
| Survival bonus | 1 extra star for every 50 points at the end of a run. |
Gold stars appear in some rooms. Some drift side to side, so time your jump to meet them.
A rare glowing charm. Grab it to pass through hazards for 5 seconds. The timer flashes when it's about to run out.
